1 day of extra free playing time? Try 1 month. Hehe, you obviously weren't around when WWII Online launched two years ago. This was by far the worst release of a MMO, IHMO. And before you know it, you will look back on this day and wonder what the big deal was and why you got so upset. Now you come to SWG, another game that has never been attempted in this fashion (and I am not talking MM either), with the new programming techniques, infrastructure needed, etc. And most of that was because no one had EVER done what they did before in magnitude. No other game has even come close to it yet with its active subscription rate. EQ STILL became the most widely and biggest played online game in history. But they fixed that, they appologized to the players, and they did something about it. When Verant (now SOE) first launched EQ, it had alot of issue's its first 3 days. If you do, you obviously have no idea of the logistics involved. INSOMNIAX WORLD OF WARCRAFT SOFTWAREYou cannot honestly blame them for a piece of hardware going bad or for Oracle's software having a bug in it that was not seen before. The first few days are always extremely rough with the devs getting very little sleep while trying to fix the unforseen issue's that arise. Even UO, when first launched, had some pretty big issues and they had 100x LESS people trying to get in. I for one, alone with others, expected things like this to happen. You cannot expect a release of this magnitude to happen with out any type of issue's. DAoC hardware failure, billing software glitch, etc Everquest, Server overloads, bandwidth overload, etc. I don't have alot of faith in your company at the moment.Įvery MMORPG I have been involved with has had one issue or another upon release.
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